Virtual Garden
VR Design / Game Design
Skills Acquired: Unity, Blender, VR Design, XR Interaction Toolkit, Interaction Design, Oculus Quest 2
VR DESIGN
Unity, Blender, Oculus Quest 2
​The Virtual Garden is a virtual immersive experience where users can interact with the blank zen garden and make the garden come to life. Based on the interactions the visual and audio experience of the space changes.
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​Please watch the video to the left to view the final product or scroll down to see my design process.
DESIGN PROCESS
OBJECTIVE
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To create a customizable Zen Garden environment that can be changed through interactions
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​The scene becomes more “complete” as you interact with the interaction points​
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Creating an immersive design experience that allows users to have control over the virtual space you experience.
INSPIRATIONS
STORYBOARD
SCENE DESIGN
The overall scene design is zen garden environment with a low poly design.
The scene was designed and laid out with the central area being the only intractable area. The rest of the scene was added to create the background.
Orthographic View
​Interactive Scene
FINAL DESIGN
The final design is a virual environment that can be explored using a VR headset like the Unity Quest 2. The Scene first begins as a "blank" white environment. As the player interacts with the environment, the scene becomes more and more complete with color and sound. The objective of this immersive experience is to allow users to create and design their own environment to their liking.
To view the full demo video please go back to the top of this page or click here.
​INTERACTIONS
Color Change - Trees
By hovering over the bonsai with the right hand controller, players can change the color of the trees in the environment.
Color Change - Ground
By hovering over the boulder with the right hand controller, players can change the color of the ground and pond in the environment
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Color Change - Temple
By hovering over the lion statues with the right hand controller, players can change the color of the zen garden and the temple.
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​Sound - Instrument
By grabbing the shamisen, it will start playing music. When the player drops it, the music will stop.
Sound - Environment
By hovering over the gong with the right hand controller, the nature environment sound will be triggered to turn on. Hover again and the environment sound will be replaced with music.
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​Painting
Using the grab button, the fans can be picked up. By holding the trigger button down, the player​ can paint the sky with a brush paint coming out of the fan.
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​SCENE VARIATIONS
​Below are a few color combination variations of the scene created.